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There is such a thing as society*
It is time to think again about design’s social function and the way it is determined by our culture.
Reputations: Jon Barnbrook, Virus
One of type design’s young stars talks about his new company and the pressures of early success.
Reputations: Katherine McCoy
After Cranbrook: Katherine McCoy on the way ahead
Reputations: Fabien Baron
‘Putting too much interpretation into design is not good … For me, the reasons behind it are more primitive than philosophical or sociological’
Reputations: George Lois
‘You can’t research a big idea. The only ideas that truly research well are mediocre ideas. In research, great ideas are always suspect.’
Design is advertising #1: The whispering intruder
Advertising soaks into everything. It has become the texture of contemporary life. Graphic design has played a central part in this process. But does it have a viable role of its own?
Design is advertising #2: Nomadic resistance
Faced by oppressive visual pollution, many designers feel powerless. Yet the visual realm can be turned into a vital site of political and cultural action
Live die eat cheat
Behind the screen is a world where bullets and bodies defy mortality and gravity. A visual history of computer games from kindergarten to carnage
Writing on the wall: The posters of James Victore
With a visual polemic of angry scrawls that stop pedestrians in their tracks, this committed New Yorker tackles Shakespeare, safe sex and racism in personal (frequently self-financed) projects that hammer home graphic design’s potential to make a difference
Mr Roughcut
or: how graphic designer Pablo Ferro learned to split the screen, cut the crap and tell the story (in the time it took to run the titles)